This virtual 3-D walkthrough of four principal buildings uncovered during Princeton University's archaeological excavations in Cyprus is part of the Princeton Art Museum's City of Gold exhibit.
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Princeton computer science students won two of three top prizes in a prestigious competition for their work reconstructing ancient Greek art and making the Internet work more efficiently.
For several decades, archaeologists in Greece have been painstakingly attempting to reconstruct wall paintings that hold valuable clues to the ancient culture of Thera, an island civilization that was buried under volcanic ash more than 3,500 years ago. This Herculean task -- more than a century of further work at the current rate -- soon may get much easier, thanks to an automated system developed by a team of Princeton University computer scientists working in collaboration with archaeologists
Szymon Rusinkiewicz, David Dobkin, Tim Weyrich, and Benedict Brown explain "virtual archaeologist" software they invented to help streamline the painstaking process of reconstructed ancient wall paintings.
It was 7:30 on a recent Wednesday evening and nine freshmen were taking their seats in Room 121 of Forbes College while Szymon Rusinkiewicz, assistant professor of computer science, displayed their art projects for the week on a wide screen.
