Research Directory
Areas
Multimedia & Arts
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Chazelle, Bernard |
Graphics and computational geometry; computer science theory |
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Dobkin, David |
Creating images of mathematical objects and animations of geometric algorithms |
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Finkelstein, Adam |
Computer graphics; abstract animation; depiction of 3D shape; interactive tools for artists, designers and architects; computer generated line drawings; non-photorealistic rendering; scientific and information visualization |
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Garlock, Maria |
Structural engineering; earthquake engineering; innovative structural systems; large fires; thin shell concrete roof structures; sensor technology in civil infrastructure; tall building design |
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Lee, Ruby |
Ubiquitous processor and platform architectures for media processing and secure information processing; computer architecture for high-performance, secure, and highly available servers |
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Liu, Bede |
Signal and image processing; video coding and analysis |
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Ramadge, Peter |
Video and image processing; adaptive systems; adaptive signal processing; adaptive control; discrete-event systems, optimization of queueing systems; video analysis, annotation and search |
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Rusinkiewicz, Szymon |
Acquisition and analysis of the 3D shape and appearance of real-world objects; reassembling the Thera Frescoes; rendering with multi-light image collections and images with normals; new techniques for range scanning; shape analysis, registration, and matching; shape depiction; measurement and representation of realistic surface appearance; Q Splat |
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Scherer, George |
Durability of infrastructure; damage to materials by frost and salt; conservation of art and architecture; transport in porous materials; nucleation and growth kinetics; relaxation processes; sol-gel processing |
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