Cypherpunk anonymous remailer

related topics
{math, number, function}
{system, computer, user}
{work, book, publish}

A cypherpunk anonymous remailer is a Type I anonymous remailer that takes messages encrypted with PGP or GPG, or in some cases in plain text, and forwards them removing any identifying information from the header.


Sending a Cypherpunk Message

Step 1: Retrieving the remailer's Public Key.

Step 2: Import remailer's public keys into PGP or GPG.

Step 3: Compose Message

Anon-To: <Recipient Email Address>

## Subject: <Subject> <Message Text>

Step 4: Encrypt Message

Use PGP or GPG to encrypt the message that you just composed.

Step 5: Send Encrypted Message to Remailer

Prepare an email to send to the Cypherpunk remailer using the following template:
Encrypted: PGP

-----BEGIN PGP MESSAGE----- <place encrypted output here> -----END PGP MESSAGE-----

Then send it.

[edit] Notes

  • The extra headers are called 'pseudoheaders' because they do not appear in the RFC 822 headers specification for email.
  • Messages to Cypherpunk remailers may be layered so they route through several different Cypherpunk remailers to decrease the odds of anyone determining who the sender is.
  • Some Cypherpunk remailers are also Mixmaster anonymous remailers and can split long Cypherpunk messages into Mixmaster packets and send them to the next remailer, if it also understands Mixmaster.
  • Many Cypherpunk remailer users will repeat steps 1-4 to wrap their message in additional layers to route it through several remailers for additional privacy and security.

[edit] See also

[edit] External links

[edit] Howtos and Examples

[edit] Further reading

Full article ▸

related documents
Tomaž Pisanski
Vladimir Voevodsky
Wilhelm Ackermann
Euler's sum of powers conjecture
Liouville function
Gauss–Markov process
Code word
Spaced repetition
Mathematical constants (sorted by continued fraction representation)
FIPS county code
Super-Poulet number
Inductive logic programming
Structure and Interpretation of Computer Programs
Mrs. Miniver's problem
Classical logic
Face (geometry)
Shotgun debugging
Object-oriented programming language
Canonical Encoding Rules
Facade pattern
List of basic mathematics topics
Centralizer and normalizer
Type 1 encryption
Ninety-ninety rule