Kid Icarus

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Kid Icarus, known as Hikari Shinwa: Palthena no Kagami (光神話 パルテナの鏡 Hikari Shinwa: Parutena no Kagami?, lit. "Light Myth: Palthena's Mirror")[1] in Japan, is a platforming video game and is the first entry in the Kid Icarus series. Developed by Nintendo Research & Development 1 and published by Nintendo, the game was released in Japan in December 1986, in Europe in February 1987, and in North America in July 1987. It was re-released for the Wii Virtual Console in Europe, North America, and Japan in February 2007. Following a series of commercially successful video games released by Nintendo in the early 1980s, the company began developing Metroid alongside its sister game, Kid Icarus. Kid Icarus was produced by Gunpei Yokoi and directed by Satoru Okada, with music composed by Hirokazu Tanaka. It is set in the kingdom of Angel Land, the story follows Pit as he attempts to save the kingdom and Palutena, the Goddess of Light, from Medusa, the Goddess of Darkness.

The game has been noted to combine elements of Nintendo's three biggest franchises of the time -- Zelda, Mario, and Metroid -- in that lead character Pit can "jump like Mario, [has] object-driven ability-enhancing like Link, and shoot[s] enemies like Samus." It gained many awards such as a slot in IGN's 2003 list of the Top 100 Games of All Time, it was also inducted into the GameSpy Hall of Fame. A sequel, Kid Icarus: Of Myths and Monsters was released in 1991 for the Game Boy, with a third game, Kid Icarus: Uprising, announced for Nintendo 3DS at E3 2010.

Contents

Gameplay

Kid Icarus is a platforming video game in which the player controls Pit in sprite-rendered two-dimensional landscapes. Pit starts the game with a bow and arrows as his only weapon, and with only the ability to jump. The player explores more areas and collects power-ups that grant Pit special abilities and enhance his armor and weaponry. The gameplay incorporates elements of action and adventure games. Among the power-ups that are included in the game are the Flaming Arrows, which makes the arrows light on fire; the Sacred Bow, which lets the arrows go farther; and the Protective Crystal, which protects Pit from some attacks. There are ways to find the power-ups such as the Black Marketer, in which you can buy them; the Sacred Chamber, in which a god will give Pit stronger arrows; and the Sacred Training Chamber, in which a god will make Pit train in order to receive a weapon. In addition to common enemies, Pit encounters bosses that he needs to defeat to progress. Defeating an ordinary enemy typically yields hearts, which are used as currency, while defeating a boss gives Pit more power. To recover health, Pit must find bottles with water of life in them or go to the Hot Spring Chamber.[2]

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