
related topics 
{math, number, function} 
{game, team, player} 
{theory, work, human} 
{water, park, boat} 
{math, energy, light} 
{work, book, publish} 

A mathematical game is a multiplayer game whose rules, strategies, and outcomes can be studied and explained by mathematics. Examples of such games are Tictactoe and Dots and Boxes, to name a couple. On the surface, a game need not seem mathematical or complicated to still be a mathematical game. For example, even though the rules of Mancala are straightforward, mathematicians analyze the game using combinatorial game theory.
Mathematical games differ from mathematical puzzles in that all mathematical puzzles require math to solve them whereas mathematical games may not require a knowledge of mathematics to play them or even to win them. Thus the actual mathematics of mathematical games may not be apparent to the average player.
Some mathematical games are topics of interest in recreational mathematics.
When studying the mathematics of games, the mathematical analysis of the game is more important than actually playing the game. To analyze a game mathematically, the mathematician studies the rules of the game in order to understand the innerworkings of the game, to determine winning strategies, and possibly to determine if a game has a solution.
Contents
Specific mathematical games and puzzles
Abstract Strategy Games (No chance involved)
Sometimes it is not immediately obvious that a particular game involves chance. Often a card game is described as "pure strategy" and such, but a game with any sort of random shuffling or facedown dealing of cards should not be considered to be "no chance".
Lattice board
Full article ▸


related documents 
RC5 
Mnemonic dominic system 
Sample space 
Fanorona 
Conjugate closure 
Scotland Yard (board game) 
Hurwitz polynomial 
Precondition 
De BruijnNewman constant 
The Third Manifesto 
Surjective function 
Online algorithm 
Landau's function 
EulerJacobi pseudoprime 
Product of group subsets 
Star height problem 
Elementary event 
Euler's theorem 
Persistence 
Group object 
List of Fourierrelated transforms 
Linearity of integration 
Z notation 
Simple module 
CycL 
Unknot 
Pedal triangle 
Randomization 
Distinct 
Constant folding 
