Quake II

related topics
{system, computer, user}
{game, team, player}
{film, series, show}
{war, force, army}
{math, energy, light}
{ship, engine, design}
{math, number, function}
{@card@, make, design}
{specie, animal, plant}
{city, large, area}
{god, call, give}
{style, bgcolor, rowspan}

90 MHz processor, 16 MB RAM

Quake II, released on December 9, 1997, is a first-person shooter computer game developed by id Software and distributed by Activision. It is not a sequel to Quake; it merely uses the name of the former game due to id's difficulties in acquiring a trademark for alternative titles.[1] The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown. The game was made available on Steam on August 3, 2007.[2]

The next game released with the title Quake III Arena, is not considered to be related to Quake or Quake II as it is multiplayer focused, and has a dissimilar storyline. A direct sequel, titled Quake 4, was released in October 2005 for the PC (Microsoft Windows and GNU/Linux), and later for the Xbox 360 and the Macintosh. A prequel to Quake II, Enemy Territory: Quake Wars, has been produced by Splash Damage.


Full article ▸

related documents
Hexen II
Internet Chess Club
Advanced Encryption Standard process
Turn-based strategy
Gravis PC GamePad
Intel 80486DX2
Undocumented feature
Wikipedia:Federal Standard 1037C terms/computer hardware terms
Round-trip delay time
Low-power communication device
Risc PC
Delay encoding
Intel 8008
Star coupler
Session Description Protocol
Vertical interval timecode
Transatlantic telephone cable
Fractal transform
Reduced-carrier transmission
IBM System p
Microphone array