Tomb Raider (series)

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Tomb Raider is a media franchise consisting of action-adventure games, comic books, novels, theme park rides, and movies, centring around the adventures of the fictional British archaeologist Lara Croft. Since the release of the original Tomb Raider in 1996, the series developed into a lucrative franchise of related media, and Lara went on to become a major icon of the video game industry. The Guinness Book of World Records has recognised Lara Croft as the "Most Successful Human Videogame Heroine" in 2006. Six games in the series were developed by Core Design, and the latest three by Crystal Dynamics. To date two movies, Lara Croft: Tomb Raider and Lara Croft Tomb Raider: The Cradle of Life, have been produced starring American actress Angelina Jolie as Lara Croft.


Lara Croft

The central character in Tomb Raider is the British archaeologist Lara Croft, a female adventurer in search of ancient treasures. Lara was created by one-time Core designer Toby Gard,[1] and grew out of a number of ideas discarded in early concepts. She appears almost invariably with brown shorts, a green or blue sleeveless top, holsters on both sides of her hip for dual wielded pistols and a small brown backpack. Over the course of the series, her 3D model has undergone gradual graphical improvements, as well as enlarged (and later reduced) breast size.

Over the course of time, the Tomb Raider series canon has undergone various changes or retcons. These changes correspond to the series entering a new medium, such as comic books or film, or being taken over by a new game developer. For example, in the first Tomb Raider game manual, Lara Croft is said to have survived a plane crash in the Himalayas at the age of twenty one, and was later disowned by her parents, who are still living.[2] However in the comics, Lara lost both her parents and her fiancé in the crash. The films make no mention of a plane crash, Lara's mother died when she was too young to remember, and her father died under different circumstances. When development of Tomb Raider was transferred from Core Design to Crystal Dynamics, Lara's biography, only ever mentioned in instruction manuals, was contradicted by a new biography which supported an in game sub-plot concerning the deaths of Lara's parents.[3][4]

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