Trivial Pursuit

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Trivial Pursuit is a board game in which progress is determined by a player's ability to answer general knowledge and popular culture questions. The game was created in 1979 in the southern Spanish city of Nerja by Canadian Scott Abbott, a sports editor for The Canadian Press, and Chris Haney, a photo editor for Montreal's The Gazette. After finding pieces of their Scrabble game missing, they decided to create their own game.[1] With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1982.[2]

In North America, the game's popularity peaked in 1984, a year in which over 20 million games were sold. The rights to the game were licensed to Parker Brothers (now part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008, Hasbro bought out the rights in full, for US$80 million.[3] As of 2004, nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. An online version of Trivial Pursuit was launched in September, 2003.[4]

Dozens of question sets have been released for the game. The question cards are organized into themes; for instance, in the standard Genus question set, questions in green deal with science and nature. Some question sets have been designed for younger players, and others for a specific time period or as promotional tie-ins (such as Star Wars, Saturday Night Live, and The Lord of the Rings movies).

Contents

Gameplay

The object of the game is to move around the board by correctly answering trivia questions. Questions are split into six categories, with each one having its own color to identify itself; in the classic version of Trivial Pursuit, the Genus edition, these are Geography (blue), Entertainment (pink), History (yellow), Arts & Literature (brown), Science & Nature (green), and Sports & Leisure (orange). The game includes: a board, playing pieces, question cards, a box, and small plastic wedges to fit into the playing pieces, and a die.

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