Warcraft III: Reign of Chaos

related topics
{god, call, give}
{war, force, army}
{game, team, player}
{film, series, show}
{system, computer, user}
{build, building, house}
{car, race, vehicle}
{island, water, area}
{son, year, death}
{work, book, publish}
{black, white, people}
{service, military, aircraft}
{math, number, function}
{style, bgcolor, rowspan}
{rate, high, increase}

Minimum:
400 MHz Pentium II or equivalent, 128 MB of RAM, 8 MB 3D video card with DirectX 8.1 support, DirectX 8.1 compatible sound card, Windows 98 or newer
Recommended:
600 MHz processor, 256 MB of RAM, 32 MB 3D video card, DirectX 8.1 compatible sound card, Windows 2000/XP/Vista/7

Warcraft III: Reign of Chaos (often referred to as War3 or WC3 or RoC) is a real-time strategy computer game released by Blizzard Entertainment on July 3, 2002 (US). It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe. An expansion pack, The Frozen Throne, was released on July 1, 2003 (US).

Warcraft III contains four playable races:[1] Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which are new to the Warcraft mythos.[2] Warcraft III's single-player campaign is laid out similarly to that of StarCraft (another Blizzard game), being told through all four of the game's races in a progressive manner. In the expansion there are two additional races: the Draenei, a race of eredar who are cursed to be abominations, and the Naga, a race of vile serpents and other creatures that come from the depths of the sea. Multiplayer mode allows for play against other people, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode. Due to the dual storylines of the previous Warcraft games, the story can only be understood if using the proper storylines of one of the campaigns in the previous games, being the Orc Campaign on Warcraft: Orcs & Humans and the Human Campaigns on both the Warcraft II: Tides of Darkness and Warcraft II: Beyond the Dark Portal.

The game proved to be one of the most anticipated and popular computer game releases ever, with 4.5 million units shipped to retail stores and over one million units sold within a month.[3] Warcraft III won many awards including "Game of the Year" from more than six different publications.[4]

The events played out in Warcraft III eventually set the stage for Blizzard's first MMORPG, World of Warcraft, and its subsequent expansions.


Contents

Full article ▸

related documents
Green Lantern Corps
Hyksos
Gondor
Mitanni
Moria (Middle-earth)
Balrog
Legolas
Moab
Amalek
Orpheus
Kalki
Wadjet
Fomorians
Inanna
Ahmose I
Lokasenna
Sekhmet
Avalon
Sigurd
Parable of the Good Samaritan
Apep
Thanatos
Tezcatlipoca
Hadad
Epic of Gilgamesh
Valkyrie
Chinese mythology
Tom Bombadil
Adonis
Wandering Jew