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CONSTRUCT SPACE CURS-SHPE Control

            

This command enables coordinates input by cursor to be projected onto a previously defined shape.


Control Comments
DEFAULT The default mode of operation in which the out of screen (z)
coordinate of cursor input is calculated as the projection of the
cursor hit onto an xy plane of z=0. If this plane is normal to the
screen then the out of screen (y) coordinate is calculated as the
projection onto a zx plane of y=0. If this plane is normal to the
screen then the out of screen (x)coordinate is calculated as the
projection onto a yz plane of x=0.
Z 'real' Specify that the out of screen coordinate of cursor input be
Y 'real' calculated as the projection on to a plane parallel to a coordinate
X 'real' plane and displaced by distance `real'.
Shape_name Enables the z coordinate of cursor input to be calculated from
the projection of the cursor hit onto a previously defined shape.
Shapes may be defined using the command
CONSTRUCT SHAPE. The z coordinate is calculated to
lie on the specified shape at its intersection with an imaginary
line drawn perpendicular to the screen from the cursor hit
position. If this line intersects the shape twice then the position
nearest to the view point is taken.

Examples:

1.
CONSTRUCT SPACE CURS-SHPE CYL1


Points input by cursor will now have their z coordinate calculated from the projection of their cursor hit onto the shape CYL1.

See also the following commands

'CONSTRUCT SHAPE'


next up previous contents index
Next: CONSTRUCT SPACE DIGITIZER coor1 coor2 coor3 Up: CONSTRUCT SPACE Previous: CONSTRUCT SPACE

Femsys Limited
1st October 1999