In the dance studio: Analysis of human flocking
Naomi E. Leonard, George Young, Kelsey Hochgraf, Daniel Swain, Aaron Trippe, Willa Chen, Susan Marshall
Proceedings of the American Control Conference, Montreal, Quebec, Canada,
2012.
Flock Logic
is an art and engineering project that
explores how the feedback laws used to model flocking translate
when applied by a group of dancers. The artistic goal is to
create tools for choreography by leveraging dynamics of multiagent
systems with designed feedback and interaction. The
engineering goal is to develop insights and design principles for
multi-agent systems, such as human crowds, animal groups and
mobile robotic networks, by examining the connections between
what individual dancers do and what emerges at the level of the
group. We describe our methods to create dance and investigate
collective motion. To illustrate, we analyze the overhead video
of an experiment in which thirteen dancers moved according
to simple rules of cohesion and repulsion in response to the
relative position and motion of their neighbors. Importantly,
because we have prescribed the interaction protocol, we can
estimate from the tracked trajectories the time-varying graph
that defines who is responding to whom as time evolves. We
compute time-varying status of nodes in the graph and infer
conditions under which certain individuals emerge as leaders.
(929 KB pdf)
Flock Logic page
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