Ladder Rules and Regulations

 

 

How the ranking system works:

 

Rankings can change if a lower-ranked (RankLow) player beats a higher-ranked (RankHigh) individual:

 

  • Winner becomes ranked: (RankLow + RankHigh) / 2 – 1
  • Loser becomes ranked: (RankLow + RankHigh) / 2 (round up when quotient is #.5).
  • Everyone originally ranked between RankHigh + 1 and (RankLow + RankHigh) / 2 – 1 moves up one position
  • Everyone originally ranked between RankLow – 1 and (RankLow + RankHigh) / 2 moves down one position

 

An example:

 

Rank

1

2

3

4

5

6

7

8

9

10

Original

A

B

C

D

E

F

G

H

I

J

H def. C

A

B

D

E

H

C

F

G

I

J

 

Rankings change on a first-come first-serve basis: i.e. we change rankings first based on matches that finish first.  As an example, suppose at the beginning of a night, three matches are to take place: A vs. G, C vs. H, B vs. F, and assume that all lower ranked individuals win, and they finish in that order, then:

 

Rank

1

2

3

4

5

6

7

8

9

10

Original

A

B

C

D

E

F

G

H

I

J

G def. A

B

C

G

A

D

E

F

H

I

J

H def. C

B

G

A

H

C

D

E

F

I

J

F def. B

G

A

H

F

B

C

D

E

I

J

 

In other words, successive changes would be based on previous and immediate changes in rankings, not on the original order at the beginning of the practice.

 

Limitations, caveats, and other information:

 

  1. Students only (undergraduate and graduate) are allowed to participate
  2. A maximum of 1 ladder match per practice per person is allowed
  3. Players may challenge others through E-mail or at practice
  4. A challenged player must accept the invitation (be moved to the bottom of the list if he/she refuses), unless he/she can’t be at practice
  5. A player that wins 3 matches (1 week’s worth) in a row against lower-ranked players is automatically bumped up one rank
  6. A player that doesn’t play a ladder match for three weeks (9 practices) is automatically moved to the bottom of the ladder
  7. Players may only challenge those that are within 5 ranks above them, unless those players are not at practice; they then can challenge the next nearest rank above them that has not already played a ladder match
  8. Club members are by no means required to participate in the ladder – in fact, players may play with ladder participants as often as they possibly can during practices; however, we encourage all student members to participate – it’s a great way to challenge your friends while having tons of fun!
  9. Please be aware that your rank can change substantially even if you don’t play a match for a couple of weeks!  As you can see in the previous example, player E did not play any matches, yet started at rank 5 at the beginning of the night, but ended up at rank 8 at the end.  Player D also slid 3 ranks by not playing.  On the other hand, it is possible to move up on the ladder without playing as well!
  10. Members not on the ladder may enter at any time – however, they are added to the bottom of the ladder.
  11. For a ladder match to be counted as official, each player must sign their names on a score sheet, write their finish time, and fill in all appropriate scoring information.
  12. Prizes shall be awarded for those that fare well in the ladder system!

 

Match Instructions

 

  • Matches are best of 5 games (first to win 3 games)
  • Each game is to 11 points
  • Serve changes every 2 points
  • 10-10 ties should be played until one player wins by 2 points (i.e. 14-12)
  • Serve changes every 1 point if and when 10-10 occurs

 

Score Sheet Instructions:

 

  • Names -> Print players’ names
  • G1 etc. -> Print point totals per player for each game
  • Winner [x] -> Mark X to denote winning player
  • Date -> Print date match was played
  • Time Finished -> Print time at which match was finished
  • Signatures -> Player signatures

 

 

 

 

 


 

Questions? Comments?

 

E-mail puttc@princeton.edu with “Ladder Questions/Comments” in the subject header

 

Revised October 1, 2005

PUTTC, Princeton University Table Tennis Club