var x {1..2}; minimize obj: (1-x[1])^2 ; subject to constr: 10*(x[2] - x[1]^2) = 0; let x[1] := -1.2; let x[2] := 1; #printf "optimal x as starting point \n"; #let x[1] := 1; #let x[2] := 1; solve; display x; display obj; display obj + 0;