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Sapphires

Usable by all classes. Sapphires are a type of precious gem. Sapphires are a transparent rich blue color. See also Generic Powers of Precious Gems.

Sapphire of Controlling Weather

Level 3 M. Burnout 20%. The user of this sapphire can cast the mage morphic spell Skylore. Up to 6 spell levels are available for use with each activation of the gem.

Sapphire of Distant Echoes

Level 2. This gem appears to be another type of magical sapphire; however, it attracts monsters by causing echoes at great distances (in either the dungeon or the wilderness). Roll for wandering monsters twice as often as usual. This sapphire is not Cursed and can be transferred or discarded freely, but its negative effects are not apparent to its possessor.

Sapphire of Flight

Level 2. Burnout 20%. The user of this sapphire can cast Fly Self, as per the mage spell.

Sapphire of Flight Disruption

Level 1. Burnout 20%. When activated, this sapphire gives the user the ability to bring down a flying or levitating being. The user must concentrate on the target, and the target must remain in line of sight, or the effect ceases immediately. If the target attempts to remain in the air (i.e., spends his action using his movement), he can slow his fall to 30' per round, slow enough that he takes no damage upon landing. (If he does not do so, he simply descends as if falling.) Note that this gem does not dispel a magical spell or item; it simply suppresses any power that such a spell or item (or wings) provides. Burnout must be checked each time the power is activated against any creature.

Sapphire of Lightning Bolts

Level 2 M. Burnout 20%. The possessor of this sapphire can cast a 6D6 Lightning Bolt as per the mage spell.

Sapphire of Predicting Weather

Level 1. Burnout 20%. The user of this gem can forecast the weather that will occur during the next 48 hours within a 50 mile radius. It cannot predict weather changes caused by magical means.

Sapphire of Resistance to Lightning

Level 1 "F, C". This sapphire can be implanted in a suit of chain or plate armor. The wearer of this armor is constantly affected by the clerical prayer Resist Lightning.

Sapphire of Shocking Death

Level 2. This sapphire appears to be a useful magical gem, but upon activating it the user receives a deadly electrical shock. If the user has resistance to lightning or makes his physical saving throw, he is reduced to one-half his current hit points; otherwise, his hit points are reduced to zero.

Sapphire of Silence

Level 2 S. Burnout 5%. The user of this sapphire has a base Move Quietly roll of 100%. The duration of the effect is 3 hours for each activation.

Sapphire of Tracing Summonings

Level 1. Burnout 20%. The user of this sapphire can cast Trace Summoning, as per the mage spell. This effect is useful in finding the source of a summoned creature, such as an invisible stalker or aerial servant. The sapphire does not use the Learn Distance mode of the trace. The gem acts as level 8 for level-vs-level purposes.

Sapphire of Velocity Finding

Level 2. Burnout 10%. The user of this gem can cast Velocity Finder, as per the mage spell.

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Last Modified on September 25,1995.

ammulder@princeton.edu