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Stones

Usable by all classes. More information on stones is available in the Magical Gems introduction.

Stone of Building

Level 3. This item can be used to form a Wall of Stone. The stone must be touching a solid horizontal surface when activated. The wall is two feet thick, and up to 10 feet long and 20 feet high. The dimensions of the wall cannot exceed the open space in which the stone is activated, and the entire base of the wall must be in contact with some surface. The wall reverts to the stone if commanded by anyone grasping the correct stone at the base of the wall. Otherwise, the wall remains in place until it is battered down or dispelled, at which point the item is destroyed. The wall counts as level 12 for dispelling purposes.

Stone of Controlling Earth

Level 4Usable by mages. When activated, this item allows the user to cast one of the following mage spells: Stone Walking, Move Earth, Tremor, and the morphic spell Patterning (usable only on stone). Up to 6 spell levels are available per day from the stone, to be divided up as the user pleases. The mage cannot add his own spell points to the stone in order to add modifiers to the spells.

Stone of Controlling Earth Elementals

Level 4Usable by mages. If the user of this stone conjures an earth elemental, he can maintain control of it without having to concentrate. Once under control, the elemental will remain in the service of the mage until released. If the user orders the elemental to do something strongly against its nature or obviously self-destructive, it gets a mental saving throw against the control. If it succeeds, it instead turns upon the user of the item and attacks him. Once per week, the mage can also use the stone to conjure an earth elemental, as per the mage spell Conjure Elemental.

Stone of Crushing Death

Level 4Usable by mages. This item resembles a Stone of Controlling Earth Elementals, but upon invoking its power the mage permanently loses control of the elemental, which will proceed to attack him until one or the other is dead.

Firestone

Level 2. The user of this stone can throw a 6D6 Fireball, as the mage spell, once per day.

Hobbit Throwing Stone

Level 1. Usable by hobbits. This stone functions as an ordinary slingstone. If a hobbit uses the stone, it is +1 to damage and +15% to hit, and returns to the user in the same round whether or not it hits.

Stone of Hobbit Throwing

Level 1. Usable by hobbits. When the hapless hobbit attempts to throw this stone, the stone stays in place and the hobbit is launched at the intended target. The hobbit is -10% to hit unless he is aware of the stone's nature, in which case he is +15% to hit. The maximum range is 6". (See hobbits as missile weapons.)

Hobbits as Missile Weapons

An adult male hobbit does 2D8 damage, adult females do 2D6 damage and children do 2D4 damage. The hobbit takes damage equal to the damage he inflicts. Normally, hobbits are considered to be blunt weapons and are perfectly suitable for use by clerics who are prohibited from using edged weapons. Hobbits wearing spiked helmets or studded leather are considered to be edged weapons and are excluded from the list of standard clerical weapons. Standard hobbit clerics, if they exist, are prohibited from wearing spiked helmets or studded leather and throwing themselves at enemies. Hobbits are not normal missiles, so protection from normal missiles has no effect.

Pumice of Levitation

Level 2. The user of this stone can cast Levitate on a creature at range touch, as per the mage spell modifier Affects Others. He can add a 1/2 level modifier of his choosing to the spell. The stone itself is weightless. The suggested burnout rate is 20% for a level 2 item.

Loadstone

Level 2. Cursed-14. This stone appears to be one of the other types (usually a Luckstone). The holder suffers a -15% to all his saving throws. He never wins at any game of chance (such as craps). He can only get rid of this item via a successful Remove Curse as versus a 14th level.

Luckstone

Level 3. The possessor of this item is quite lucky in all his endeavors. He gains a +15% bonus on all his saving throws. He always comes out ahead in any game of chance. The possessor never loses or misplaces this stone.

Stone of Petrification

Level 4. Anyone who deliberately touches this item with bare flesh must save vs. physical or be turned to stone. The stone can be carried safely by anyone who makes his saving throw.

True Stone

Level 2Usable by mages. This stone can store one spell of up to 3rd level just like a Mage Dagger. The mage stores the spell by casting it while holding the stone. The spell does not have normal effect at that time. He can then throw the spell off the stone once, without the use of spell points. Throwing the spell requires holding the stone and being able to speak. Any stored spell is lost if the stone is given to another.

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Last Modified on September 25,1995.

ammulder@princeton.edu