Car Wars

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{game, team, player}
{ship, engine, design}
{work, book, publish}
{car, race, vehicle}
{film, series, show}
{system, computer, user}
{company, market, business}
{war, force, army}
{group, member, jewish}
{mi², represent, 1st}

Car Wars is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in late 1980 (©1981).[1]

Contents

Game play

In Car Wars, players assume control of one or more automobiles, which may include any powered vehicle, from motorcycles to semi trucks.[1] Optional rules include piloting helicopters, ultralights, balloons, boats, submarines and tanks. The vehicles are typically outfitted with weapons (such as missiles and machine guns), souped-up components (like heavy-duty fire-proof wheels, and nitro injectors), and defensive elements (armor plating and radar tracking systems). Within any number of settings, the players then direct their vehicles in combat.

The published games use paper counters to represent vehicles in a simulated battle upon printed battlemaps. Most editions of the game were published to use a 1-inch = 15-feet scale (1:180 scale), although the Fifth Edition switched to 1-inch = 5-feet (1:60 scale). At this larger scale, players can use miniature toy vehicles such as Hot Wheels or Matchbox cars, S gauge model railroading scenery, or 28mm-30mm scale wargaming miniatures. Some play at yet other scales by using toys such as Micro Machines, or even 1/25th scale models in the game[citation needed].

Car Wars had many scenarios available and the system allowed for players to make their own. Common scenarios included making it successfully through a harrowing gauntlet and competition in an arena to win a virtual cash prize with which to upgrade their cars. Many game sessions consist of players taking their cars through many successive arena-style scenarios, upgrading their cars between each round. At the height of the game's popularity, many gaming conventions and gaming clubs sponsored Car Wars tournaments where finalist players could win real prizes such as a trophy.

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