Mario Party 3

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Mario Party 3 (マリオパーティ 3 Mario Pāti Surī?) is the third in a series of board game style video games for Nintendo platforms, featuring popular Nintendo characters. It was released for the Nintendo 64 in North America on May 6, 2001 following a Japanese release on December 7, 2000. It was released in Australia on September 3, 2001 and in Europe as the final PAL-region Nintendo 64 game on November 16, 2001. It is also the eighth Mario game for the Nintendo 64. As a result of its late release in Europe, PAL copies of Mario Party 3 are uncommon.[citation needed]

Mario Party 3 is the third and final Mario Party title for the Nintendo 64. A total of eight characters are available to choose from: Mario, Luigi, Princess Peach, Yoshi, Wario, Donkey Kong, and newcomers Waluigi and Princess Daisy. Mario Party 3 features duel maps, in which two players try to lower each other's stamina to zero using non-playable characters such as Chain Chomps. It is the first Mario Party game to feature Luigi's main voice and also is the last Mario game where Princess Daisy appears in a yellow and white dress, and with long hair, as well as the last Mario game (until New Super Mario Bros. Wii) in which Yoshi's "record-scratching" voice is used. It is also the first Mario Party game to have multiple save slots. Mario Party 3 is followed by Mario Party 4.

Contents

Gameplay

For the first time ever, players can now play a duel board with up to two people, and there are 8 characters in the game. This is also the first game to feature twelve game boards. The objective in Mario Party 3, as in the other games, is to move the player's character around the board and collect coins and stars. The player with the most stars (and most coins if stars are tied [if both stars and coins are tied, a dice block decides the game]) at the end of the game wins. Coins are found on many spaces on the board and also earned in mini-games. Stars are found on the board for purchase and can also be acquired through certain items or special events.

Players take turns moving around the board by hitting a dice block, the game's equivalent of rolling a die. The character moves the given number of spaces and may trigger special actions or events by passing or landing on certain spaces. After all four characters have moved, a mini-game begins. Mini-games can also be triggered by certain special event spaces.

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