Marvel Super Heroes (role-playing game)

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Marvel Superheroes (MSHRPG) aka "the FASERIP system" is a role playing game set in the Marvel Universe, first published by TSR under license from Marvel Comics in 1984.[1] In 1986, TSR published an expanded edition, entitled the Marvel Superheroes Advanced Game. Both editions were designed by Jeff Grubb and written by Steve Winter, and both use essentially the same game system.

The basic game was designed to let players assume the roles of superheroes from Marvel Comics, such as Spider-Man, Daredevil, the Hulk, Captain America, the Fantastic Four, the X-Men, and many others. The simplest version, found in the 16-page "Battle Book" of the Basic Set, contains a bare-bones combat system sufficient to resolve comic book style superheroic fights.

Contents

System

Attributes

Almost all game mechanics are resolved by rolling percentile dice and comparing the results against a column of the colorful "Universal Results Table". The column used is determined by the attribute used; different tasks are resolved by reference to different attributes. All characters have seven basic attributes:

Fighting, which determines hit probability and defense against hand-to-hand attacks.

Agility, which determines hit probability, defense against ranged attacks, feats of agility vs. the environment, and similar acrobatics.

Strength, which determines damage inflicted by hand-to-hand attacks as well as the success of tasks such as grappling or the lifting and breaking of heavy objects.

Endurance, which determines resistance to physical damage (e.g., poison, disease, death) it also determined how long a character can fight and how fast a character could move at top speed by exerting themselves.

Reason, which determines the success of tasks relating to knowledge, puzzle-solving, and advanced technology.

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