Wolfenstein 3D

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80286 class CPU, 640 KB RAM

Wolfenstein 3D is a video game that is generally regarded as having both popularized the first-person shooter genre on the PC and creating the basic archetype that subsequent games of the same genre would be built upon. It was created by id Software and published by Apogee Software. Released on May 5, 1992 for MS-DOS, the game was inspired by the 1980s Muse Software computer games Castle Wolfenstein and Beyond Castle Wolfenstein. It has been ported to a wide variety of systems.

In Wolfenstein 3D, the protagonist is an American soldier (of Polish descent) named William "B.J." Blazkowicz attempting to escape from the Nazi stronghold of Castle Wolfenstein; there are many armed guards, as well as attack dogs. The building has a number of hidden rooms containing various treasures, food supplies, and medical kits, as well as three different guns and ammunition.

Wolfenstein 3D was released as shareware, which allowed it to be copied widely. The shareware release contains one episode, consisting of 10 missions (levels). The commercial release consists of six episodes including the shareware episode and a three episode mission pack called "The Nocturnal Missions". Like the shareware episode, each commercial episode contains 10 levels, bringing the game to a total of 60 missions. The game was originally released on the PC and then ported to Macintosh computers, Apple IIGS, Acorn Archimedes, Super NES, Atari Jaguar, Game Boy Advance, iPhone, 3DO, Nintendo Wii, and Steam[1]. The source code of the game was published by id Software on July 21, 1995 under a non-profit[clarification needed] EULA, starting the long tradition at id Software of opening the entire source code (but not data) to an old game. Some unofficial ports to different platforms like Linux and add-ons have been developed.[citation needed]

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