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Primary Command EYE

    

The EYE command allows the user to control the viewpoint and the transformation of the model.

EYE has the following secondary commands:


2.5.1 EYE ANGLE - specify the view angle.
2.5.2 EYE DIRECTION - specify the direction of sight.
2.5.3 EYE FRAME - fit the picture within the viewport.
2.5.4 EYE LOCATE - locate a subset of the model or the workbox.
2.5.5 EYE NORMAL - view normal to a cross-section.
2.5.6 EYE PERSPECT - perspective.
2.5.7 EYE ROTATE - relative and absolute rotations.
2.5.8 EYE SHIFT - translate.
2.5.9 EYE WALK - walk through the model.
2.5.10 EYE ZOOM - zoom in and out.



 
next up previous contents index
Next: EYE ANGLE Control Up: FEMGV COMMANDS Previous: DRAWING VIEWPORT Action Control

Femsys Limited
1st October 1999